Code, En Masse.

A few weeks ago, I aimlessly wandered into Dave Humphrey’s office and we had a quick chat and got to catch up on what we have been up to. I inquired about the Moz Dev stuff thats going on in Seneca, and he inquired about my job at BumpTop. As our conversation went on, he asked me to show him what BumpTop looks like. So as I was pulling out my laptop, Evan Weaver and several other teachers managed to squeeze into Dave’s already cramped office. I gave a quick demo to them all and, to make a long story short, It caught the attention of Evan Weaver and the like. He expressed an interest in having me give a short presentation to his game programming students. I agreed. Since Cathy Leung is teaching games programming this semester, I will be presenting during her course, on November 6th at 11:40am. I don’t quite have the information on where it will be held or what I’ll be talking about, but stay tuned and information will be posted soon. There will be a demo of BumpTop somewhere in the midst of that presentation.

On a different note, I’ve begun diving head first into the magical world of assembly language. Oh how marvelous it is. Mainly, it has to do with building my game engine and trying to take advantage of the SSE/3DNow! architecture.

Seems fun so far (Famous last words).

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